

Fixed an interaction bug where the 'Exit' prompt displays instead of 'Enter' when one or two seats of a 3-Seat attachment are occupied.Fixed an issue where the 'Use' and 'Examine' inputs prompts did not properly respond to input.Fixed a bug where some Fabricators displayed nonfunctional contextual verbs.These fixes should greatly reduce the number instances of stretchy wheels. Fixed a number of issues with wheel collision which were causing Vehicle wheels to stretch in strange ways.
Astroneer update 0.9.0 download#
Reduced overall game package size (reduced download sizes and load times).Press F1 on your keyboard or the Menu button on your gamepad to check them out! Additional Quick Help screens have been added to the game to help you after the initial Tutorial experience.Reward tables of Discoveries have been updated with new items.The ‘Flatten Mode’ on the Terrain Tool has been adjusted to provide more consistent results at any angle.Please calibrate your monitor using the default Xbox One calibration screen prior to launching the game. Xbox One X and Xbox One S consoles can now play the game in HDR. Xbox One now utilizes DirectX 12, further improving rendering efficiency on Xbox One and will allow for future rendering quality improvements.

This is an ongoing effort that will continue throughout Early Access, but this latest effort should be noticeable for players on the Xbox in particular. Specific areas of focus include infrastructure refactors and fixes, removing unnecessary animation overhead, reducing the processing cost of deformation, and optimizing older assets that have not been updated in quite some time.
Astroneer update 0.9.0 Pc#
We have made a number of improvements to performance on both PC and Xbox, particularly targeting very large save files and multiplayer games.

The Small Rover is intended to be used a light exploration vehicle, while the Medium and Large Rover are meant to serve as heavier haulers and mobile bases. The primary reason for the power and recipe changes is to further differentiate the roles of the Medium and Large Rovers from the Small Rover. The built-in batteries on the Medium and Large Rover have been tuned to require more active power sources. Its cost is now 3000 Bytes (up from 2000 Bytes) and requires 2 Compound and 2 Aluminum to print. The research cost and recipe of the Medium Rover has been adjusted.
